22-Aug-97

SOME ADVANCED PROCESSES


Here are some very powerful processes (OT drills) that I figured out recently and have been using with great success.


1. THE SOURCE DRILL

Spot an object in the environment, put enough theta into it to get an answer (as in the TR8 ashtray drill), and ask it:

"Who Is Mocking You Up".

There will generally be many "answers" which you will percieve as feelings, telepathic images, awareness of intentions, and lines radiating off in various directions.

Acknowlege each answer and keep asking until you have all the answers that you can get from a particular object and then select another object, etc.

You do not expect the object to answer as if it was a being, but you may sometimes get a flow from somebody who is mocking the object up.

If the object starts answering you as if it was itself a being, you probably have hit a BT in the object and should handle him with Nots or some similar technique. This is not what you are looking for on this process. What you want to do is endow enough life to pull an answer back from an inanimate object. This is how you trace lines of control and causation back to their source.

Note that asking "who is mocking it up" does not work well because you tend to sit back in your head and try to figure out who is mocking the object up. What you want to do is actually reach into the space of the object (with TR1) and pull back an answer from it. Hence the need to personalize the object even though you know that there is usually no actual conciousness there.

You will often get old intentions and postulates from manufacturers, designers, and assembly line workers. These are light and weak and release easily.

Most of the stuff lying around is not really being held very tightly. Even the theoretical owner is not doing much to keep it there or stay in control unless it is a favorite piece of Mest.

But there are exceptions.

If you do this on somebody's fine new car, the strength of the postulates and intentions will just about knock you over. There is no way that you're going to end those cycles or take over control of the object. If you do a few of these, you'll get a good feel for the difference between old postulates left on circuit and active present time connections.

This process can also be run on a condition if you have already handled most of your case whys and blown off any entities in the area. This lets you spot and knock off other peoples postulates to have you in the condition (either to put you there or to keep the condition in place).

Other people sympathizing with a condition do, to some degree, mock up the condition and make it persist even though they don't really mean to do that. It can lock up on their own games and valences.

You might also find, for example, that your mother wanted you to wear glasses to keep you out of fights or that a doctor wanted you to have a particular disease that he knew how to treat so that he could cure you successfully.

One of the things about a chronic condition as opposed to an acute one is that the chronic condition will accumulate other peoples postulates over the course of time in addition to your own original whys for mocking up the condition. This makes it harder to blow unless you use this process as a final step.


2. THE ENERGY DRILL

We have to a large degree concentrated on creation and on mass and havingness. This is important.

But there is a flip side to the coin.

Energy comes about through destruction rather than creation.

Of course something has to be created first before it can be destroyed.

And there is no sense in destroying your finest creations. We don't burn down nice houses to keep warm, instead we burn black coal or whatever.

Note that I am using the popular definition of destroy rather than the physics one.

All of our energy comes from destruction. Cars run on a series of tiny explosions. The Sun destroys matter. Our bodies destroy food.

You run creation to have mass, and destruction to have energy.

Direct mockups of energy never work very well, which is not to say that it can't be done, but the results are disappointing.

If you concentrate exclusively on create, there is a tendency to have less motion rather than more.

Destroy is not simple vanishment. If you mock up a rock and then unmock it, no energy is gained. But if you mock one up and blow it up, you get energy as a result.

Just mocking up explosions is nowhere near as good as blowing up mockups of solids like rocks etc.

Note that there is no balance of creation and destruction that has to be maintained. You should create more than you destroy. The universe is expanding. There is always more rather than less and we need that for havingness.

Start by mocking up tiny particles and exploding them. Run chains of these tiny explosions.

I pulled my back slightly the other day and my neck felt stiff as a result. I ran chains of tiny explosions back and forth through the muscels that were tightened up and they relaxed and the area felt better very quickly.

There is a lot that could be done with this.

I have hardly scratched the surface.


Good Hunting,

The Pilot

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